Cyber-Block Space won the IGDB Game Jam! Thank You + Thoughts Moving Forward
Cyber-Block Space won the game jam! I wasn't expecting it to score so high on the list! I humbly give my thanks to those who voted for and played my game. This means a lot to me! Be sure to check out the other game jam submissions as they're of great quality too.
You can view the results and submissions here.
Your Feedback on the Game Submission
The general feedback I got on the game was that, it has lots of potential, but it was really difficult to play. The difficulty is something I'll be definitely taking note of for the future projects.
If there's any feedback you'd like to specifically mention on Cyber-Block Space, I'd love to hear it as well. What bosses and patterns felt most fun and fair? Which parts of the game felt most frustrating?
To ensure I'm not repeating familiar mistakes I'm tracking down the details of which parts of the game needed most improvement and polishing.
Moving Forward
I plan to continue game development and make a devlog series on my Youtube channel. The first devlog will feature this game and talk briefly about my other main project, Blanc and Nor.
The original plan was to resume Blanc and Nor, however some people have commented that Cyber-Block Space has potential. It's hard to leave this game aside so I'm still deciding between working on one or the other, or both simultaneously.
If you have any thoughts on this I'd like to hear about it.
(I also still have a bigger game project, Catjitsu waiting to be completed after Blanc and Nor is done)
Get Cyber-Block Space
Cyber-Block Space
A difficult bullet hell game where you dodge and attack with limited space. Stategize and combo your tile card attacks.
Status | Prototype |
Author | BountyXSnipe |
Genre | Action |
Tags | Bullet Hell, Difficult, Pixel Art |
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